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Post by The Almighty Admin on Jan 26, 2014 22:23:37 GMT -5
Vampires
·Physical Traits· Vampires have very pale skin that is very strong. They run colder than humans at about seventy degrees or even lower. Typically they are quite pretty but they don't have to be. It is impossible for vampires to have any physical defects like extra and or missing limbs naturally; they can lose them in battle, although vampires can heal from any injury EXCEPT a broken neck or spine that severs the spinal cord. All vampires have normal irises and pupils except for the fact that in between the two is a red line. Any blood vessels, including those in the eyes, will be black and not red or blue. Vampires have visible fangs that do not retract or anything. Only their canines are naturally pointed. This group's hex color code is: ec410b
·Abilities· These are the only abilities vampires can have. They can possess all of them, but not none of them. Speed- Vampires move faster than humans but slower than planes. They have basically perfect stamina. Strength- Vampires are stronger than humans and all the other species except HEP agents. Sunlight- This isn't really an ability, but a fact. Vampires have no adverse effects to Sun. Mental Stuff- Vampires learn fast and with perfect retention. They do not have the ability to forget anything. Sleep- They aren't capable of it. Other- They are not effected by silver, holy water, wooden stakes, or anything else really. They can be killed by other nonhumans and HEP agents. Vampires can NEVER read minds, shapeshift, see the future, fly, etc.
·FAQs· Can you be born a vampire? Yes! If both your parents were vampires, so are you. However vampire children are an exception in the one month= One year rule. Vampires mother a are still pregnant for a week, but their kids age half as fast.
Can vampires survive on animal blood? Yes and no. Vampire drinking only humans blood must feed every day. The vampires that choose to supplement their diet with animal blood must feed only once a week. You must have been born a vampire or have been a vampire for one real life week to drink animal blood in addition and have it effect you because newborn vampires don't have the control to feed less often, with or without animal blood.
Can I form a coven and be like, the Cullens from Twilight? Can you make a coven? Yes. There's a thread for that in the plots section. Can you call yourselves the Cullens and only drink animal blood and have a guy named Edward and Bella fall on love with Jacob the shapeshifter hanging on as the third side of the love triangle? No.
Can I Turn people? Absolutely! Vampires Turn others by biting people and then leaving them alive long enough for the venom to work. It isn't easy but it is possible. Make sure you get consent before Turning.
What happens if I bite, like, a two year old? Then they age until they're adult.
What if I bite an animal? You get a vampire bat! Haha, just kidding. Vampire venom is deadly to animals but not shifters. If you bite a shifter they won't Turn, though, at least not instantly. The Turn starts the next time they shift, when they'll get stuck halfway shifted. From then the Turn will occur; they will receive fangs and their eyes will turns fully black (eyes, pupils, and irises). They will still keep the animal parts and will not be able to shift. Most Turned shifters are blind.
Can vampires join Day of Wrath? You bet they can.
Can they become Things? Sort of. Vampire Things retain their looks but become completely obedient.
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Post by The Almighty Admin on Jan 27, 2014 16:58:23 GMT -5
HEP Agents
·Physical Appearance· HEP agents all possess extreme beauty. They are typically considered perfect in every way, even though they look fairly alike. All HEP agents have yellowish green eyes. They can have different facial features and weights, but all HEP males are six feet tall full grown, and all the HEP females are five feet six full grown. HEP agents cannot have wings, horns, etc. Vampire venom stings them (think bee sting) but will NEVER turn them. If they are injected with Thing serum they will pass out but will not become Things. The hex color code is: f5bb05
·Abilities· Speed- HEP agents have super speed, topping out at about the speed of a plane. They can run at full speed for about an hour before they are completely drained. Strength- HEP agents have supernatural strength, although they themselves are quite fragile. Most agents are about as sturdy as a shifter in human form, which for a nonhuman really is very weak. Mental Stuff- HEP agents have computer feeds in their minds. They can't have private thoughts; everything is overheard. They receive orders and communicate with each other using this technology, and as a result don't speak often. They learn and retain just as quickly and well as humans. Sleep- They do need sleep, and usually need more than a human would. Diet- They do have to eat, and easy a lot. They have very high metabolism and need to eat more often and on greater quantities than humans. Other- HEP agents can't have any powers other then the ones started above unless you have permission, which is not granted lightly.
·FAQs· Can HEP agents have kids? Sure can. They reproduce just like humans. They are the only species besides Things capable of reproducing with Things.
Can HEP agents go rogue? Yes, but only after they've served HEP for one real life month and with staff permission. You can't make ex-HEP agents in order to get around the rule. HEP defectors are only allowed to be made as renegade agents if they are NICe (for example, your character's mother) so long as when they are adopted out, they be played as agents for a month.
Is it possible to become HEP agents, our do you have to be born one? You have to be born one. Things are the closest characters not born as HEP can come to being HEP.
Can HEP join Day of Wrath? No. Day of Wrath isn't dumb enough to take HEP agents as members. They'd be perfect spies, and the Day off Wrath knows it.
Can HEP be taken prisoner by Day of Wrath? Yes! The only exception I'd they can't be made via application as prisoners; they can have imprisonment by DoW in their history, though.
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Post by The Almighty Admin on Jan 27, 2014 17:17:56 GMT -5
Things Things are creatures that used to be humans, vampires, etc, anyone but HEP agents. They were injected with Thing serum, which made them Things. The changing process is incredibly painful. When it is done the Thing looks just like a HEP agent but has no free will; they can only obey and are not able to disobey the HEP agent in charge of them. Every HEP is paired up with a Thing. The hex color code: f2fc0d
Can Things have kids? Yes, although their children will be human- sort of- and they can only have kids with HEP and other Things. Usually they are injected with Thing serum at birth and grow up as Things. If they are not injected by age four, they become Immunes (see below).
Can Things remember themselves? Well... yes, but not in their own. They need some sort of outside help. If you want your Thing to have returned to being a thing, you need a reason. Staff will decide if it's good enough to work. If they do remember they become Immunes.
Immunes Immunes are children of Things and HEP that were not injected with Thing serum by age four. After this point thing serum will not effect them. They usually grow up to look just like HEP but with eyes that are naturally colored and without any of the supernatural abilities (i.e. strength and speed). The hex color code: 17fc0d
Can Immunes have children? Yes. In terms of this they are just like humans; their children will not have any HEP genes.
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Post by The Almighty Admin on Jan 27, 2014 17:23:38 GMT -5
ShiftersShifters can shift into any real and non extinct animals. The animals they shift into are realistic in size and color, but have greater than average speed and strength. As humans they look just like themselves although they have silver, * shaped pupils. They have no strength or speed benefits and have no other abilities being shifting. They must eat and sleep more often and on greater amounts. The hex color code is: 094e3e Can shifters have kids?Yes, although they may or may not get the shifting genes (staff will determine that). Can they join Day of Wrath?Yep.Can I shift into a wolf, and a chicken, and...No. Just one. You can shift into different types of the same animal (a white or a black wolf, for example) or multiple very similar animals (songbirds or small dogs or big cats or whatever), but not multiple unrelated animals. Staff determines whether or not the animals are closely related enough.Werewolves Werewolves are NOT shifters who shift into wolves. They are shifters who can only shift into wolves, and only on full moons. This transformation is not voluntary and is spread by bites. If you are bitten there isn't a hundred percent shot of you becoming one, but it's very likely you will. You need permission from staff to be bitten and not Change because this is meant to be a rare thing. The hex color code is: 1a2baa
Can I join Day of Wrath? Sure can.
Can I have kids? Yes, but keep in mind that the human gene is dominant over the werewolf gene (meaning, unless both parents are werewolves, the child will not be) and that all werewolves have two recessive genes (meaning, if the parents are both werewolves, the child WILL be a werewolf, too). You can't be a carrier of the gene (yes, I know technically you could be, but to make things simpler, I'm saying you can't be a carrier).
How do moon phases work? Great question! The full moon lasts for a week on this site. It is always the first week of every motnh. At the end of this week, if you are in a thread in wolf form, you must shift back into a human and play as that or face persecution.
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Purple Eyes
Movmátia Mefterá
Queen of the Movmátia
Posts: 8
In Character Relationships: Single
I Play...: Violet and Indigo Acadia
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Post by Purple Eyes on Feb 15, 2014 22:07:07 GMT -5
Species Name: Movmátia. This name is a combination of two Greek words, mov mátia, which mean purple eyes. The word is like fish, moose, or sheep in that it can be singular or plural without any change.
Species Description: If you've heard the legend of Alexandra's Genesis, then you already know a lot about these people. Around fifteen, Movmátia will suddenly see their eyes turn deep purple. Any marks on their skin will disappear and their skin becomes very pale. This skin will not burn or tan. The Movmátia can eat all they want, but still have thin, perfect bodies. They don't have any hair anywhere but on their heads, around their eyes (lashes and brows) and nose. Movmátia are conditionally immortal. They won't die of old age, and stop aging around twenty, but they can die of disease or in battle.
Weaknesses: Movmátia are fairly weak. They all will faint at the sight of blood and will be violently suck if they are bitten by a vampire or werewolf or injected with Thing Serum (they won't Turn or Change, though). Movmátia take an exceptionally long time to heal, and almost all Movmátia have eyesight problems.
Species FAQ:
Can Movmátia have children? Yes. Children of two Movmátia have a one hundred percent chance of being Movmátia. Half Movmátia have a fifty percent chance. People with two non Movmátia parents have a zero percent chance. The Movmátia gene is dominant, so it's impossible to be a carrier.
Are there Movmátia shifters? Nope, never.
What side are they on? They tend to support the Day of Wrath, although they say they're neutral so as not to run afoul of the HEP.
Is there a limit on its size? Nope.
How is the group ruled? Patience, young one! That's below.
Anything Else: Look below!
*************** Species Name: Movmátia Mefterá. This is Movmátia plus, obviously, plus Mefterá, which is also two Greek words combined. The words me fterá mean "with wings". Thus, purple eyes with wings. The words Movmátia Mefterá are just like Movmátia- singular or plural without change. Species Description: Just like Movmátia, but with functional, feathered wings.
Weaknesses: Movmátia Mefterá have hollow bones that are easily breakable. Species FAQ:
Can these guys have kids? Yes, but they usually don't.They are supposed to focus on Movmátia politics, not children.
How are the related to normal Movmátia? This is the ruling body of the Movmátia. They are in a council that makes all the decisions.
So this must be a limited group, right? Yep. There's only five of them.
Anything Else: Nothing .Approved! Movmátia and Movmátia Mefterá may now be created!
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Post by The Almighty Admin on Feb 16, 2014 8:11:29 GMT -5
Metahumans Hex: e619ad
Appearance: Metahumans look just like ordinary people except their eyes are incredibly vibrant (look at Blue Rose Howell's app when she gets it up- the image I edited for her is a great example).
Powers: Metas have only one power and that power is up to you. Basically, they are just humans with supernatural abilities. They have no enhanced senses unless that's their power. All meta powers must have sire effects. For example, if you have super strength, maybe your muscles easily fatigue, something like that. Make it a reasonable side effect. A meta with the power to control wind can't have the side effect of randomly shifting into an animal when they get mad. Also, no meta may have shifting, as a power or side effect.
Can metas have kids? Yes, but they may or may not get the genes.
Can I have multiple powers? Yes, if they're closely related. Staff will decide if they're related enough.
Can I become another species? Sort of. If you become a vampire or werewolf, you'll change just like a human would, although you'll lose your powers. You can't be a shifter and a meta or a Movmátia and a meta. Immunes won't have meta powers, ever. Neither will HEP agents. You can become a Thing but your powers will then become wildly erratic and not controllable by anybody. HEP try not to inject metas with the serum and if they accidentally do the most common course is for the meta thing to be killed.
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Post by The Almighty Admin on Feb 16, 2014 8:11:50 GMT -5
Want more species? Fill out the form for it, and you can have it (if you're approved, anyway). Don't post an application with the species until it is approved!!!! Remove the *s.
[*div align="center"][*font color="HEX CODE YOU WANT FOR YOUR SPECIES HERE"]Species Name: Plus an explanation of the name, including etymology and anything else interesting. Species Description: Appearance, powers, etc. Weaknesses: You need one for every power. Can be incorporated in the above section, at which time you delete this one. Species FAQ: Anything you would want to know if you were making one of these. Look at the questions I posted for inspiration. Anything Else: Include the size of this group. Is there a limit on its size? Also, is this species on any side in particular, or neutral, or divided? How is your group ruled?[*/font][*/div]
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Post by The Almighty Admin on Feb 16, 2014 8:36:22 GMT -5
Winged People Hex: 7cf1f1
Appearance: These guys look just like humans but with wings (duh) and blue eyes. All Winged People are blue eyed.
Powers: Flight (obviously).
Weakness: Hollow bones.
Can these guys have kids? Sure can. Any cold with any of these Winged People in their ancestry will have wings too.
Can I be any other species in addition? No. Winged People aren't affected by vampire venom, werewolf... whatever, thing serum, or anything else. They will never be meta or shifter or Movmátia or HEP.
But what if one of the parents was a vampire/shifter/meta/etc? Okay, that's the exception. See below.
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Post by The Almighty Admin on Feb 16, 2014 8:52:11 GMT -5
Hybrids Hex: 111111
Appearance/Powers: Some from each parent. They are exceptions to all genetic rules stated above. If there is a D in parentheses next to a trait, that means it's dominant, and if there's a d in parentheses it's recessive. For our purposes that means the D trait will win out over any conflicting traits. For example, Winged People and HEP both have eye colors listed. The Winged People eyes are dominant. Thus, a Winged Person/HEP hybrid would have Winged Person Eyes. Please keep in mind that you may only have two types in your lineage unless one is a human (you can he part meta, part campfire, and part human). This means that, at least for now, hybrids are only allowed to have kids with humans (unless they're half human, of course). Vampires: All vampire hybrids can only get energy from blood (D). They will have fangs.
HEP and Things: HEP hybrids have HEP speed and strength (D). Their eyes will be yellowish green (d).
Immunes and Humans: Powers from the other parent will be weaker (D). Immunity is NOT inherited ever in hybrids. Only children of two Immunes are Immune themselves.
Shifters: Shifting can be inherited.
Werewolves: Will turn at full moon (d).
Movmátia: Around fifteen, eyes will turn purple and but won't become full Movmátia (d).
Movmátia Mefterá: DO NOT HAVE CHILDREN WITH NON MOVMÁTIA MEFTERÁ. Unless you won it in a contest. Then I'll give you the powers in a PM.
Meats: Powers, whether similar to the parent's or not, may be inherited (d).
Winged People: Wings are inherited (D). Blue eyes (D).
Hybrids: Very diluted versions of the parent's power may be seen (d).
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